The Ambience

This project was an extension of a report in the course, Design Materialer og teknologier, on how we would address designing to other senses than sight. We got access to ‘’Det blå Studie’’ in Cavi at Aarhus University. In this room we created live prototypes in an environment, that we build ourself through the 3D modelling program Maya 3D. We could interact with the prototype by scripting elements and act within the studio, to get a sense of the possibilities of the prototype. This page shortly addresses the three main parts of the process.

Skærmbillede 2020-10-21 kl. 15.11.19

Finding our design solution

The first step of the process was to find the issue we wanted to resolve. In the literature, The Eyes of the Skin by Juhani Pallasmaa, we found a quote about the peripheral sight: Peripheral vision integrates us with space, while focused vision pushes us out of the space making us mere spectators.”

We found this thought very fascinating and started to understand how we are influenced by this everyday. When living with someone, there is a certain feeling, that you get, when the person is around you. Even though you don’t look directly at them. Some address this when being alone, by turning on the television or the radio. We therefore wanted to address this feeling through a futuristic design solution. The Ambience, would act and try to create an atmosphere as if there was another person at home with the user.

Developing the 3D Environment

We wanted to create an environment, where the design solution would be most appropriate. Taking inspiration from one of the group members apartment, we began creating necessary furniture from scratch in Maya 3D. This was a great learning process to get a good grasp on the program and 3D modelling. When we built the necessary furniture, walls, doors, and lighting, we used Unity to compare the 3D environment with the physical studio we would be working in. We added in some CSS scripts, to make lights turn off and on and make doors open and close. This made it possible to alter the environment live. 

Our final video. It might not look like a Hollywood movie set, but this technology really has some exciting prospects to create environments to visualize design solutions, while being able to create and explore futuristic technologies.